Don role in Mafia
Also known as: Godfather, Mob Boss
The Mafia's leader in extended rule sets. Casts the deciding vote on the night kill; sometimes has an extra ability (e.g., to identify the Sheriff). We removed the Don — our two Banditos are equal and must agree on a target (the kill succeeds only if both pick the same player).
Abilities and night actions
The Don (Godfather) is the Mafia family's leader in extended rules. Holds the deciding vote on the night kill: when the Mafia disagree, the Don's pick wins. Some rule sets give the Don an extra ability — once per game, check whether a player is the Sheriff (so the Don can identify and kill the detective).
How to play
The Don is the most responsible Mafia role. Drives the night process: you decide who dies. Think across the whole game, not one night. The first kill is logically a "neutral" target — someone not heavily suspected — to avoid drawing attention.
Don't shine during the day. A Don who leads the discussion too confidently exposes themselves. Be moderately active, support discussion, but don't lead the accusations.
Protect your partner-Mafia. If they're accused, don't rush to defend — too obvious a link. Better to "agree" with accusations, then "reconsider".
This role in Mafia de los Muertos
Mafia de los Muertos doesn't have the Don. Both our Banditos are equal: must agree on the night target (if they pick differently, no one dies). Changes the dynamic: instead of "Don + grunt" hierarchy, it's "two partners who must coordinate". Better for short games — less hidden mechanics, easier for newer players.
See also:
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